XBLA Makes It Hard For Small Devs To Get Their Stuff Published

Creator of Eufloria feels that it’s hard for the little guys to get their stuff on XBLA.

There’s been quite a bit of talk about Xbox Live Arcade’s extremely high guidelines for getting games published and how difficult it is to get games on there. Perhaps this is why many are starting to turn to Sony for their indie break.

In an interview with PSN Store, Omni-Labs’ designer Rudolf Kremers says that Sony’s Pub fund was instrumental in getting their game, Eufloria, out there in the first place.

“We would never give up our IP. [Sony] did actually want it, they were making us an offer to publish it for us. But it meant that we would have to sell the IP to them in exchange,” says Kremors. “We had to stand fast. We had to look at other ways, and that turned in to the self publishing route. We made that possible because Sony were happy to include us in the pub fund. One of the qualities of the pub fund is that it’s a viable avenue for micro teams like ourselves – Microsoft don’t have that any more.”

The Pub Fund is a $20 million pool set aside to help small developers publish their games on the PlayStation Network. Kremors says that Nintendo and Microsoft were also interested in publishing Eufloria, but that they had too many hoops to jump through.

“For Microsoft the cost would be prohibitive, as they had all sorts of mandatory features – multiplayer and the like. And of course you have to use their QA… The cost picture would be so prohibitive that self publishing would be impossible.”

Gee, one would think that the big boys would want to make things a bit easier for the little guys. It would be in their best interest after all; I mean, wouldn’t they want to be the one to discover the next up-and-coming developer? That sounds like some major bragging rights, right there, yea? But hey, I’m just the outsider lookin’ in, so what do I know? 😛


Source: Self-publishing on XBLA “impossible” for small devs, [gamesindustry.biz]

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What do you think of all this talk of about XBLA’s tough guidelines? Do you think they should lighten up some? Tell me what you think in the Comments Section!