Fumito Ueda shares some details about The Last Guardian.
Geez, how long has it been since The Last Guardian was announced? 2009-ish? The game has been in development since around 2007, and has gone through quite the rough patch of development, like missing the targeted 2011 release date, and Team ICO head honcho Fumito Ueda leaving Sony (though he works freelance, and is overseeing the development of The Last Guardian).
Ueda sat down with Edge magazine and talked a bit about the game’s development, saying that, for starters, that he’s “terribly sorry that for various reasons I have kept my audience waiting for such a long time.”
In terms of the game’s progress, he admits that the game’s been done like dinner. “In the case of The Last Guardian, my creative work was mostly finished a long time ago,” he said. “But the details of when, where and how it will be completed are beyond my control.” The devil’s in the details, I suppose, as he also said that the members of Team ICO are just as fussy over the small things as he is. So, yea, perfectionists at work here.
And what about leavin’ Sony back in 2011? That took people by surprise, as it came out of nowhere. “It’s difficult to explain, but in a nutshell it was because I felt a sense of crisis within myself about a lot of things. It’s hard to [say exactly what], but in terms of my own growth and career and so on.”
… I can totally relate to that, believe me.
Ueda says that maybe someday he’ll be able to get into more specific details about how Sony felt, perhaps in a post-mortem of The Last Guardian.
I’ve been looking forward to playing The Last Guardian (as many of you have, I’m sure!). I can wait a little longer, I suppose. How ’bout you peeps? You still lookin’ forward to The Last Guardian after all this time? Let me know in the Comments Section!